Hire talent · Mobile
Hire Swift developers for native iOS, without the recruitment cycle
Add a Swift engineer to your team to build a new iOS app or keep an existing one alive. They work in your repo, your sprint and your tools. Fixed scope, or a monthly rate. And when the app ships, we can run it.
What they do
What a Swift Developer from infoloop actually builds.
Native iOS apps in Swift
A new app built in Swift, with SwiftUI for new screens and UIKit where the design calls for it. Architecture, navigation, offline state and the release build, settled properly the first time.
Taking over an existing codebase
An app already exists and needs work. We read the code, write down what we find, and give you an honest view of what is safe to change before we change anything.
SwiftUI migration and UIKit work
Moving screens from UIKit to SwiftUI a piece at a time, rather than a rewrite that stalls. The two live side by side while the migration runs, so releases keep going out.
App Store submission and review
Signing, provisioning, TestFlight builds and the store listing. We handle review rejections and resubmit, so a release does not sit blocked while nobody in the team knows the process.
APIs, data and offline behaviour
The part that breaks in the field. We wire the app to your APIs, handle authentication, cache sensibly, and make the app behave when the connection drops or a payload changes shape.
AI features inside the app
We put AI agents and copilots into production for a living. If your app needs one, the same rules apply: clear boundaries, guardrails, monitoring, and a way to roll it back.
How it runs
Plan. Build. Run.
A 30 minute call
Tell us the app, the deadline and the stack. We ask what an engineer would need to be productive on day one. No forms and no screening panel, and you talk to the people who write the code.
Fixed scope, timeline and price
Within a few days you get a written scope, a timeline and a price. If it is an ongoing seat rather than a defined project, you get a monthly rate instead. You decide before anything starts.
Build inside your sprint
The engineer joins your standup, your board and your repo. Work arrives as reviewable pull requests. You see progress every week against builds you can install, not against a status document.
Ship, then run
We put the app into review, get it through, and watch the first releases. From there you either take it in-house or we keep it running: monitoring, fixes, security updates and a monthly report.
Why infoloop
We do not hand over and leave.
- We stay after the app shipsMost agencies hand over the repo and leave. Our managed retainer keeps the app monitored, fixed and updated every month, with a report you can read in five minutes.
- You talk to the engineer, not a middlemanThere is no account layer between you and the person writing Swift. Questions get answered by the person who can answer them, in your channel, on the same day.
- Production is the standardWe have shipped 50+ products across 6 countries and run software at 99.9% uptime. The habits that come from running things carry into how the code gets written.
- Scope and price agreed up frontYou get a fixed scope, timeline and price after one call. If the work changes, we say so and re-quote. Nothing arrives on an invoice that you have not already seen.
- Start without a hiring cycleNo job advert, no shortlist, no notice period. You add an engineer to an existing team, and you stop when the work is done rather than carrying permanent headcount.
What you get
Every engagement includes these, in writing, before work starts.
- A Swift engineer working in your repo, your board and your standup
- A written scope, timeline and price agreed before any code is written
- Reviewable pull requests, not a single code drop at the end
- TestFlight builds from the first week, running on real devices
- App Store submission handled, including any review rejections
- Optional monthly retainer: monitoring, fixes, security updates, a report
Who this is for
Three situations where this is the right call.
The roadmap is slipping by one engineer
You have an iOS team, you have the plan, and you are short a pair of hands. Hiring takes three months you do not have. An engineer who can read your codebase and pick up a ticket this fortnight closes the gap without a permanent commitment.
You have a web product and no native app
The web app works and customers keep asking for iOS. You do not want to hire a permanent iOS team to find out whether it lands. A first native version, built properly, tells you that before you commit to headcount.
An app exists but nobody maintains it
It was built by a contractor or an agency that has since moved on. It still works, mostly, until an OS release breaks something. You need someone to read the code, tell you the truth about its state, and keep it alive.
Questions
What buyers ask us first.
What does it cost to hire a Swift developer through infoloop?
How quickly can a Swift developer start?
Do you work in SwiftUI or UIKit?
Will the developer work in our codebase and follow our process?
What happens after the app is on the App Store?
Do you have iOS apps in production we can look at?
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See more →Need a Swift engineer on your iOS team sooner than you can hire one.
Tell us the app, the deadline and the stack. You get a written scope, a timeline and a price, and you talk to the people who write the code. We reply within one business day.